Thursday, April 10, 2008

More Fallout 3: "Growing up" used as character customization metaphor...

More here...

3 comments:

Robert Martin said...

I WAS GOING TO POST THIS!

this was the best part in the IGN.com article.

"For the most part, the combat is real-time, in that you do have to aim and fire your weapon at the enemy. However, your character does have a pool of action points that you can use to activate VATS mode, or Vault-Tech Assisted Targeting System. This pauses the action, allowing you to target different enemies and even different locations on enemies. VATS provides you with targeting information, so you'll know the percentage odds of performing a head shot on one foe, or trying to aim for the leg or torso of another. While the game is paused, you can queue up a chain of actions, provided you enough action points for them. When you're ready, the game kicks back into real-time, but you get to play spectator as the game switches to an external, cinematic camera and resolves your combat actions, and you get to see if your shots hit or missed. Once that's done, you kick back into real-time combat again, and the action points meter refills. The speed at which it refills depends on what you're doing. If you're just standing around, it will fill faster than if you're busy shooting and moving still."

PS. GTA-IV will still own all.


KRULL

Robert Martin said...

I'm curently playing fallout2, i just had wild sex with miria from gecko then sold her to the slave master for 1.5k gold so i can buy more drugs... i hope fallout 3 will deliver this kind of stuff. I miss the 90s.

Mr. Alex said...

"i just had wild sex with miria from gecko then sold her to the slave master for 1.5k gold so i can buy more drugs"

Yeah, I wonder how far they'll go with it, what with all the uproar over Hot Coffee a few years back and the truly vast increase in graphics power Fallout 3 will have over its previous incarnations.

It's one thing to have your game's main character offered the opportunity to be a "fluffer" in a porno shoot when everything in your game world is comprised of near abstract pixel-art, but quite another if it's rendered in "you can see every bead of sweat" detail...