Sunday, September 27, 2009

Friday, September 25, 2009

Another rendering

This was the third and final submission for this model. This was my first project using a renderer that does global illumination, and was complicated by the fact that it had to be presentation board size, at print resolution. I simplified the process by breaking up the image into light groups. I used Blender for modeling, the GIMP for compositing and texture synthesis, and Inkscape for a few patterns. It was rendered with Yafaray.

A high resolution version and some process images are in this Picasa album.

Saturday, September 19, 2009

Brutal Legend Gameplay

Edit: Here's a short vid about the game's art-direction.


Such a parade of people makes me wonder aloud about Bush voters. Perhaps it's true that they were made up of the top five-percent of income and the bottom fifty-percent of intelligence. What does that mean for my deeply held egalitarian beliefs? Why is it safe to assume that this man does not support health care reform?
Link. (NSFW)

Monday, September 14, 2009

Jason Scott on Mario 64 & Life

I apologize for my absence. I was up against a deadline through August and early September. I have a few posts queued up, but first something I saw last night that amused me greatly. I've been enjoying computer historian Jason Scott's BBS documentary because of the fascinating cross-section of the population it shows. Here he is giving a impassioned talk about a game that I am certainly nostalgic about. Link, via the Internet Archive.