Wednesday, September 27, 2006

Sunday!


Just a reminder that we are playing this Sunday from 2pm EST to around 9 or 10pm. Last weekend I got in a full day-and-a-half of programming and finished revising the monster population code. Saturday, I hope to install a barter system for the merchants. If you guys have had any more thoughts about anything that might improve the board and is do-able, lemme know.

UPDATE
: (Friday the 29th) Tonight, I updated the server's artificial intelligence from
Tony K's to Jasperre's. Our old AI was developed mostly for henchman, and coincidentally was a better creature AI than Bioware's default. This new AI was developed with mobs of monsters in mind, with morale and leadership options, and better communication within groups. I've been running around on the board for a few minutes and the difference is noticable, and nothing seems broken or is giving the compiler indigestion. Oh happy day!

UPDATE: (Saturday the 30th) There is a new hakpak posted in the normal place.

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