Last weekend, I built a hak resource that contains over a hundred creature models. (100+!) Lots of those were from the massive CODI pack release a couple weeks ago. As always, I start the weekend with a laundry list of desired changes, with comically little time to execute them. The focus this week will probably be systematic changes, again. The hakpak will be posted on the Vault sometime tomorrow. I hope to see your virtual-selves on Sunday!
Update: Okay, I've uploaded the hak file. It's a four-part self-executing RAR, so download all four parts into a directory and then run the EXE. By the way, has everybody seen these screenshots from the upcoming Tir-Na-Nog release?
1 comment:
sorry i haven't been playing or posting recently. taking a little vacation and have been away from computing devices.
though i have gotten to see some cool art shows. i even made it to Meg Duguid's opening while she was in town last week. she's doing well and looks great!
she is doing a lot of laughing art right now. i 'll have to post a link. in the next few days. later, Ryan
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