Saturday, November 25, 2006

Tomorrow...

..there will be a game held at 2pm Eastern Standard time. Matt's machine in DC will serve as a backup server in case we have more firewall problems, so the game is guaranteed to get going in a timely manner this week.
Link to the Shield Lands vault page...
I went to Manhattan yesterday to look at art. I shall write about that shortly.

2 comments:

Pete said...

Besides Lord Doom being broken, can anyone list some things that I should fix?

Don J. said...

ummm . . . if I remember correctly the every last demon of the Abyss had taken up residence in the Shield Lands.

Spell component system. Mske it more user friendly and less tedious. i.e. lower spell level GP value, easier interface for converting loot to components, etc.

Guards in town. Sort of lonely when the Tendriculus shows up, and I thought it was supposed to be a military fort.

The interior of the ruin in the swamp makes one want to slam his face against the keyboard. As I understand it this is a single model, could the entrance to the dungeon be on the outside at least so we are not required to go inside.

I have not seen a single treasure chest in the last two sessions.

Summoning tables?

Waypoints? Ranger's cabin, Witch Cave, friendly goblin, dwarf camp, etc.

I will talk to the marketing department and see if they want anything else by tomorrow. Is Gold Edition (product presentation and concept sketches) ready enought for the sales meeting as well?