
This is two solid weekends of work and was done for a historical architecture award submission that was due today. It was done entirely in Blender. I plan on completing it and taking it to Luxrender.
Cross posted on Blender Artists.

I've been starting lots of projects and finishing none of them. A newer pursuit of mine is computer programming. My language of choice is Python. Firstly, because it is very simple and consistent. And secondly, because it is applicable to most situations I would want to write a program for: shell scripting, web development, CAD automation, and most interestingly, the umpteen different ways to use Python in Blender (logic in the game engine, PyDrivers, PyNodes...).