Wednesday, August 30, 2006
Thursday, August 24, 2006
I'm making monsters for my friends.
I'm going to revise the Shield Lands schedule to make the game more sustainable at my end. A few things have brought this on: two of our core players are moving and won't have a reliable connection for a while, I need to start going to galleries and museums and producing art again or I'll go batty (I haven't tackled a big project since I started building this virtual world in earnest), and I'm under pressure to take on more architectural projects. I've enjoyed the games thus far, and it's something that I want to keep going as long as there is interest.
After two more weekly sessions (this weekend's game, and the next game on September 3rd), the game will become bi-weekly.
After two more weekly sessions (this weekend's game, and the next game on September 3rd), the game will become bi-weekly.
Friday, August 18, 2006
Saturday, August 12, 2006
Thursday, August 10, 2006
No room for humans
Friday, August 04, 2006
Shield Lands Ho!
Thursday, August 03, 2006
Nacreous Clouds
Okay, now i'll stop posting silly stuff and here is something pretty cool! Nacreous Clouds that form in Antarctica. They appear bright because they are high enough to be illuminated by the sun long after local sunset and the pastel colours arise through diffraction or interference effects in much the same way that colours appear in a film of oil on a puddle of water.
Wednesday, August 02, 2006
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